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Alliance Battles (AB)
Alliance Battles are a PvP mode introduced in Guild Wars: Factions, and can only be played
on an account with that campaign. It is based soley around conquering territory and pushing
into enemy lands as represented by the Faction wars line through the center of the world map
in Guild Wars Factions. This represents the war between the Luxon and Kurzick factions and
their attempts to conquer each others lands.
In game terms, you take a group of four people into a match, and are joined by two other
groups of four people from your Faction, and fight three groups of four people from the opposing
Faction on a set of special Control Points maps. These maps have seven control points which grant
one point every ten seconds to the team holding those points, and also on every kill the team
makes.
To control a point, you must have more people (including NPC's) than the opposing team
on a Control Point. You gain one 'pip' of power on a control bar for each person/NPC. If the opposing
team of the points affiliation has more people, the bar will gain negative pips degenerating the
bar until it is an uncontested point, then the same amount of regeneration until it is captured.
Capturing the point grants bonuses and NPC's to the team that holds it.
The first team to reach 500 points, or hold all seven points for one minute, will win. The team that
is on the defensive will gain Alliance Faction equal to the points they had at the end, as well as
both teams on the 'Saltspray island' neutral map. Offensive teams on away map disadvantage will gain
Alliance faction equal to twice the points they had on level 1 defensive maps, and three times the Faction
on level 2 defensive maps. The winning team is also rewarded with an extra 500 ALliance Faction.
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